| Commands |
Version |
Description |
| es_ApplySkinOp |
1.0 |
Type :
C++
Description :
Store current geometry state to UserDataBlob and apply es_SkinOp to the input object.
Passed Arguments :
cSkin : Collection of polygon mesh. Default : Selection
Usage :
Select the geometries and run the command. |
| es_ConnectSubD |
1.0 |
Type :
JScript
Description :
Drive subdivided mesh with lower resolution mesh. The driven hi res mesh is the Catmul-Clark subdivision version on the driving mesh. This is mainly for deformation and speed purpose so it won't update extra information like UV or cluster.
Passed Arguments :
inObjs : Collection of 2 polygon mesh. first is the driven mesh, second is the driving mesh. Leg root object. Default : Selection
Usage :
Select the hi res mesh, then select the driving low res mesh and call es_ConnectSubD(). Input the proper number of subdivision level the the hi resolution mesh into the operator parameter. Once the number is correct, you should see that the hi res mesh will deform following to the driving mesh. |
| es_CreateEye |
1.1 |

Type :
JScript Description :
Create an Eyeball geometry with es_EyeballOp assigned. Also create a Custom property for easier control.
Passed Arguments : -
Usage :
simply call es_CreateEye command |
| es_CreateOrderedMesh |
1.0 |
Type :
C++
Description :
Create an ordered polygon mesh from the selected geometry points. Only works for clean quad topology, means no tris, star, pole, etc.
Passed Arguments : -
Usage :

Tag 4 vertices from any polygon face, but in order. Then call es_CreateOrderedMesh command. A new polygon mesh will be create as child of the source object.
|
| es_Create3BLeg |
1.1 |

Type :
Python
Description :
A demonstration script about how to create a simple 3B leg setup from guide and call es_LinkThigh Command.
Passed Arguments :
inObjs : A Collection of 4 Guide Objects. Default : Selection.
Usage :

Select 4 guide objects in order (Root -> Thigh -> Knee -> Foot) then call es_Create3BLeg command
|
| es_LinkThigh |
1.1 |

Type :
C++
Description :
Link and setup provided leg elements. Apply the es_ThighOp and adjust the operator parameters value.
Passed Arguments :
Root : Leg root object. This will be the base object for the es_ThighOp calculation
HipCtrl : Control object. Enable user to offset the first bone if set up properly
UpV : Chain up vector constrain reference object.
HipUpV : Hip chain up vector contrain reference object.
FootCtrl : Target object for the leg tip.
HipEnd : Helper object where the es_ThighOp Operator is applied on.
LegEffector : Second chain effector.
HipBone : First top bone of the leg.
HipEffector : First chain effector.
Usage :
See es_Create3BLeg script for more idea about how to use this command. |
| es_RelativePose |
1.0 |
Type :
JScript
Description :
Constraint object transform locally by reading the driving object transform relative to refeerence root object. Reference root object doen't necessarily the direct parent of the driving object.
Passed Arguments :
inObjs : Collection of 3 objects.
(driven object - reference root - driving object). Default : Selection
Usage :
Select the driven object, reference root object and the driving object call es_RelativePose(). |